The next set of buttons are Guard, Attack, Move, Patrol, Return Fire and Stop. A selected unit can be set to guard something by left-clicking on the "Guard" button and then right-clicking on the unit the player wishes it to guard. The "Attack" button is used to force attack a unit or empty space on the map. The "Move" button will force move a unit anywhere on the playfield, that might otherwise give it a different command icon (attack, etc.) A selected unit can be set to patrol an area by selecting "Patrol" and then setting it's waypoints. Waypoints can be set by holding "SHIFT" while right-clicking on the playfield. A unit set to "Return Fire" will not shoot at an enemy unless it is first fired upon (useful for cloaked units). The "Stop" button will stop any tasks or movement that the selected unit is performing. |